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FFXII US
"You...weren't the swiftest pup in the litter, were you? Okay, one more time!"   —Palace Servant

Gambits

Fully updated for The Zodiac Age!
“Oh, one more thing! If you don’t want me to fight on my own, you can always turn my Gambits off. With my Gambits turned off, I won’t do anything until you give the word. You should really think about using Gambits for yourself, you know. They can make managing a battle a lot easier.”
—Penelo

Gambits are essentially if/elseif/else statements that offer a simple way to “program” each character to react in certain ways to certain situations.

When thoughtfully executed, Gambits save time and allow characters to comfortably dispose of common enemies. Bosses and rare monsters, however, often require a more hands-on approach.

Programming capabilities are also limited by the number of Gambits acquired, thereby placing a limitation on Gambit customizations early on.

Due to the order and process in which Gambits are executed, it is typically best to place reviving/curing magicks/items above/before basic attacks.

Ally Gambits

Take action when allies meet certain conditions.

GambitCost (The Zodiac Age)Cost (PS2)
Ally: any5050
Ally: party leader5050
Ally: Vaan
Ally: Ashe
Ally: Fran
Ally: Balthier
Ally: Basch
Ally: Penelo
Ally: guest
The Zodiac Age
Ally: lowest HP7050
Ally: strongest weapon7050
Ally: lowest defense7050
Ally: lowest magick resist7050
Ally: HP < 100%5050
Ally: HP < 90%7050
Ally: HP < 80%7050
Ally: HP < 70%5050
Ally: HP < 60%5050
Ally: HP < 50%5050
Ally: HP < 40%5050
Ally: HP < 30%5050
Ally: HP < 20%7050
Ally: HP < 10%7050
Ally: MP < 100%5050
Ally: MP < 90%7050
Ally: MP < 80%7050
Ally: MP < 70%5050
Ally: MP < 60%5050
Ally: MP < 50%5050
Ally: MP < 40%5050
Ally: MP < 30%5050
Ally: MP < 20%7050
Ally: MP < 10%7050
Ally: status = KO7050
Ally: status = Stone7050
Ally: status = Petrify7050
Ally: status = Stop7050
Ally: status = Sleep7050
Ally: status = Confuse7050
Ally: status = Doom7050
Ally: status = Blind7050
Ally: status = Poison7050
Ally: status = Silence7050
Ally: status = Sap7050
Ally: status = Oil7050
Ally: status = Reverse7050
Ally: status = Disable7050
Ally: status = Immobilize7050
Ally: status = Slow7050
Ally: status = Disease7050
Ally: status = Lure7050
Ally: status = Protect7050
Ally: status = Shell7050
Ally: status = Haste7050
Ally: status = Bravery7050
Ally: status = Faith7050
Ally: status = Reflect7050
Ally: status = Invisible7050
Ally: status = Regen7050
Ally: status = Float7050
Ally: status = Berserk7050
Ally: status = Bubble7050
Ally: status = HP Critical5050
Ally: 2+ foes present
The Zodiac Age
300
Ally: 3+ foes present
The Zodiac Age
300
Ally: 4+ foes present
The Zodiac Age
300
Ally: 5+ foes present
The Zodiac Age
300
Ally: item AMT ≥ 10300100

Foe Gambits

Take action when enemies meet certain conditions.

GambitCost (The Zodiac Age)Cost (PS2)
Foe: party leader's target
Foe: nearest visible50
Foe: any5050
Foe: targeted by ally
The Zodiac Age
100
Foe: not targeted by ally
The Zodiac Age
100
Foe: targeting leader50100
Foe: targeting self50100
Foe: targeting ally50100
Foe: targeting Vaan
Foe: targeting Ashe
Foe: targeting Fran
Foe: targeting Balthier
Foe: targeting Basch
Foe: targeting Penelo
Foe: furthest7050
Foe: nearest7050
Foe: highest HP5050
Foe: lowest HP5050
Foe: highest max HP5050
Foe: lowest max HP5050
Foe: highest MP7050
Foe: lowest MP7050
Foe: highest max MP7050
Foe: lowest max MP7050
Foe: highest level5050
Foe: lowest level5050
Foe: highest strength7050
Foe: lowest strength7050
Foe: highest magick power7050
Foe: lowest magick power7050
Foe: highest speed7050
Foe: lowest speed7050
Foe: highest defense7050
Foe: highest magick resist7050
Foe: HP ≥ 100,00030050
Foe: HP ≥ 50,00030050
Foe: HP ≥ 10,00030050
Foe: HP ≥ 5,0007050
Foe: HP ≥ 3,0007050
Foe: HP ≥ 2,0007050
Foe: HP ≥ 1,0007050
Foe: HP ≥ 5007050
Foe: HP < 100,00030050
Foe: HP < 50,00030050
Foe: HP < 10,00030050
Foe: HP < 5,0007050
Foe: HP < 3,0007050
Foe: HP < 2,0007050
Foe: HP < 1,0007050
Foe: HP < 5007050
Foe: HP = 100%5050
Foe: HP ≥ 90%
The Zodiac Age
70
Foe: HP ≥ 70%5050
Foe: HP ≥ 50%5050
Foe: HP ≥ 30%5050
Foe: HP ≥ 10%
The Zodiac Age
70
Foe: status = Petrify7050
Foe: status = Stop7050
Foe: status = Sleep7050
Foe: status = Confuse7050
Foe: status = Doom7050
Foe: status = Blind7050
Foe: status = Poison7050
Foe: status = Silence7050
Foe: status = Sap7050
Foe: status = Oil7050
Foe: status = Reverse7050
Foe: status = Disable7050
Foe: status = Immobilize7050
Foe: status = Slow7050
Foe: status = Disease7050
Foe: status = Protect7050
Foe: status = Shell7050
Foe: status = Haste7050
Foe: status = Bravery7050
Foe: status = Faith7050
Foe: status = Reflect7050
Foe: status = Regen7050
Foe: status = Berserk7050
Foe: status = HP Critical7050
Foe: fire-weak70500
Foe: lightning-weak70500
Foe: ice-weak70500
Foe: earth-weak70500
Foe: water-weak70500
Foe: wind-weak70500
Foe: holy-weak70500
Foe: dark-weak70500
Foe: fire-vulnerable70250
Foe: lightning-vulnerable70250
Foe: ice-vulnerable70250
Foe: earth-vulnerable70250
Foe: water-vulnerable70250
Foe: wind-vulnerable70250
Foe: holy-vulnerable70250
Foe: dark-vulnerable70250
Foe: undead70100
Foe: flying70100
Foe: character status = Blind300100
Foe: character status = Silence300100
Foe: character status = Bravery300100
Foe: character status = Faith300100
Foe: character status = HP Critical300100
Foe: character HP = 100%300100
Foe: character MP ≥ 90%300100
Foe: character MP ≥ 70%300100
Foe: character MP ≥ 50%300100
Foe: character MP ≥ 30%300100
Foe: character MP ≥ 10%300100
Foe: character MP < 90%300100
Foe: character MP < 70%300100
Foe: character MP < 50%300100
Foe: character MP < 30%300100
Foe: character MP < 10%300100
Foe: character HP ≥ 90%300100
Foe: character HP ≥ 70%300100
Foe: character HP ≥ 50%300100
Foe: character HP ≥ 30%300100
Foe: character HP ≥ 10%300100
Foe: character HP < 90%300100
Foe: character HP < 70%300100
Foe: character HP < 50%300100
Foe: character HP < 30%300100
Foe: character HP < 10%300100
Foe: 2+ foes present
The Zodiac Age
300
Foe: 3+ foes present
The Zodiac Age
300
Foe: 4+ foes present
The Zodiac Age
300
Foe: 5+ foes present
The Zodiac Age
300
Foe: 2+ allies present
The Zodiac Age
300
Foe: 3+ allies present
The Zodiac Age
300
Foe: item AMT ≥ 10300100

Self Gambits

Take action when the character being controlled meets certain conditions.

GambitCost (The Zodiac Age)Cost (PS2)
Self5050
Self: HP < 100%5050
Self: HP < 90%7050
Self: HP < 80%7050
Self: HP < 70%5050
Self: HP < 60%5050
Self: HP < 50%5050
Self: HP < 40%5050
Self: HP < 30%5050
Self: HP < 20%7050
Self: HP < 10%7050
Self: MP < 100%5050
Self: MP < 90%7050
Self: MP < 80%7050
Self: MP < 70%5050
Self: MP < 60%5050
Self: MP < 50%5050
Self: MP < 40%5050
Self: MP < 30%5050
Self: MP < 20%7050
Self: MP < 10%7050
Self: status = Petrify7050
Self: status = Doom7050
Self: status = Blind7050
Self: status = Poison7050
Self: status = Silence7050
Self: status = Sap7050
Self: status = Oil7050
Self: status = Reverse7050
Self: status = Immobilize7050
Self: status = Slow7050
Self: status = Disease7050
Self: status = Lure7050
Self: status = Protect7050
Self: status = Shell7050
Self: status = Haste7050
Self: status = Bravery7050
Self: status = Faith7050
Self: status = Reflect7050
Self: status = Invisible7050
Self: status = Regen7050
Self: status = Float7050
Self: status = Bubble7050
Self: status = HP Critical5050
Self: 2+ foes present
The Zodiac Age
300
Self: 3+ foes present
The Zodiac Age
300
Self: 4+ foes present
The Zodiac Age
300
Self: 5+ foes present
The Zodiac Age
300
Self: targeted by foe
The Zodiac Age
300
Self: targeted by ally
The Zodiac Age
300
Self: item AMT ≥ 10
The Zodiac Age
300

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