"Plans freshly hatched have a habit of tumbling from the nest..." —Old Dalan
Black Mage
“Mages who channel elemental forces into deadly magicks.”
Black Mage has access to 137 licenses and 14 optional licenses through the unlocking of Espers and Quickenings.
Their primary weapon is the stave and their primary armor is mystic armor. Five hand-bombs and six pieces of heavy armor can also be unlocked.
They have access to 25 black magicks, six green magicks, and five Technicks (three of which must be unlocked).
Black Mage has access to two instances of Swiftness.
Nodes (Primary)
Node | Effect |
---|---|
+420 HP Augment | |
Channeling x3 Augment | |
Ether Lore 1 Augment | |
Ether Lore 2 Augment | |
Ether Lore 3 Augment | |
Magick Lore x16 Augment | |
Remedy Lore 1 Augment | Remedies remove Sleep, Sap, Immobilize, and Disable. |
Remedy Lore 2 Augment | Remedies remove Petrify, Confuse, and Oil. |
Swiftness x2 Augment | |
Headsman Augment | |
Inquisitor Augment | |
Martyr Augment | |
Serenity Augment | |
Spellbound Augment | |
Spellbreaker Augment | |
Warmage Augment | |
Accessory 1-22 | |
Ribbon | |
Staves 1 | Oak Staff |
Staves 2 | Cherry Staff, Wizard's Staff |
Staves 3 | Flame Staff, Storm Staff |
Staves 4 | Glacial Staff, Golden Staff |
Staves 5 | Judicer's Staff, Cloud Staff |
Staff of the Magi | Staff of the Magi |
Mystic Armor 1 | Cotton Cap, Cotton Shirt, Magick Curch, Light Woven Shirt |
Mystic Armor 2 | Pointy Hat, Silken Shirt, Topkapi Hat, Kilimweave Shirt |
Mystic Armor 3 | Calot Hat, Shepherd's Bolero, Wizard's Hat, Wizard's Robes |
Mystic Armor 4 | Lambent Hat, Chanter's Djellaba, Feathered Cap, Traveler's Vestment |
Mystic Armor 5 | Mage's Hat, Mage's Habit, Lamia's Tiara, Enchanter's Habit |
Mystic Armor 6 | Sorcerer's Hat, Sorcerer's Habit, Black Cowl, Black Garb |
Mystic Armor 7 | Astrakhan Hat, Carmagnole, Gaia Hat, Maduin Gear |
Mystic Armor 8 | Hypnocrown, Jade Gown, Gold Hairpin, Gaia Gear |
Mystic Armor 9 | Celebrant's Miter, Cleric's Robes |
Mystic Armor 10 | Black Mask, Black Robes |
Mystic Armor 11 | White Mask, White Robes |
Mystic Armor 12 | Golden Skullcap, Glimmering Robes |
Mystic Armor 13 | Circlet, Lordly Robes |
Black Magick 1 Magick | Fire, Thunder |
Black Magick 2 Magick | Blizzard, Blind |
Black Magick 3 Magick | Aqua, Silence |
Black Magick 4 Magick | Aero, Sleep |
Black Magick 5 Magick | Fira, Poison |
Black Magick 6 Magick | Thundara, Blizzara |
Black Magick 7 Magick | Bio, Blindga |
Black Magick 8 Magick | Aeroga, Silencega |
Black Magick 9 Magick | Firaga, Thundaga |
Black Magick 10 Magick | Blizzaga, Sleepga |
Black Magick 11 Magick | Shock, Toxify |
Black Magick 12 Magick | Scourge, Flare |
Black Magick 13 Magick | Scathe |
Green Magick 1 Magick | Decoy, Oil |
Green Magick 2 Magick | Drain, Reverse |
Green Magick 3 Magick | Bubble, Syphon |
Charge Technick | |
Charm Technick |
Nodes (Optional)
Optional nodes unlocked through Espers and Quickenings.
Node | Locked | Effect |
---|---|---|
+70 HP Augment 30 | Quickening 50 | |
+190 HP Augment 60 | Famfrit 100 | |
+230 HP Augment 70 | Famfrit 100 | |
+310 HP Augment 90 | Famfrit 100 | |
+390 HP Augment 115 | Quickening 125 | |
Hand-bombs 2 55 | Adrammelech 35 | Fumarole, Tumulus |
Hand-bombs 3 75 | Mateus 30 | Caldera, Volcano |
Makara 105 | Hashmal 50 | Makara |
Heavy Armor 7 60 | Shemhazai 50 | Steel Mask, Mirror Mail |
Heavy Armor 8 65 | Exodus 65 | Platinum Helm, Platinum Armor |
Heavy Armor 9 70 | Zeromus 65 | Giant's Helmet, Carabineer Mail |
Poach Technick 30 | Zalera 30 | |
Steal Technick 20 | Zalera 30 | |
Telekinesis Technick 80 | Ultima 115 |