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FFXII US
"Plans freshly hatched have a habit of tumbling from the nest..."   —Old Dalan

Black Mage

“Mages who channel elemental forces into deadly magicks.”

FFXII Black Mage License Board
Image credit to Seraphor at GameFAQs.

Black Mage has access to 137 licenses and 14 optional licenses through the unlocking of Espers and Quickenings.

Their primary weapon is the stave and their primary armor is mystic armor. Five hand-bombs and six pieces of heavy armor can also be unlocked.

They have access to 25 black magicks, six green magicks, and five Technicks (three of which must be unlocked).

Black Mage has access to two instances of Swiftness.

Nodes (Primary)

NodeEffect
+420 HP
Augment
Channeling x3
Augment
Ether Lore 1
Augment
Ether Lore 2
Augment
Ether Lore 3
Augment
Magick Lore x16
Augment
Remedy Lore 1
Augment
Remedies remove Sleep, Sap, Immobilize, and Disable.
Remedy Lore 2
Augment
Remedies remove Petrify, Confuse, and Oil.
Swiftness x2
Augment
Headsman
Augment
Inquisitor
Augment
Martyr
Augment
Serenity
Augment
Spellbound
Augment
Spellbreaker
Augment
Warmage
Augment
Accessory 1-22
Ribbon
Staves 1Oak Staff
Staves 2Cherry Staff, Wizard's Staff
Staves 3Flame Staff, Storm Staff
Staves 4Glacial Staff, Golden Staff
Staves 5Judicer's Staff, Cloud Staff
Staff of the MagiStaff of the Magi
Mystic Armor 1Cotton Cap, Cotton Shirt, Magick Curch, Light Woven Shirt
Mystic Armor 2Pointy Hat, Silken Shirt, Topkapi Hat, Kilimweave Shirt
Mystic Armor 3Calot Hat, Shepherd's Bolero, Wizard's Hat, Wizard's Robes
Mystic Armor 4Lambent Hat, Chanter's Djellaba, Feathered Cap, Traveler's Vestment
Mystic Armor 5Mage's Hat, Mage's Habit, Lamia's Tiara, Enchanter's Habit
Mystic Armor 6Sorcerer's Hat, Sorcerer's Habit, Black Cowl, Black Garb
Mystic Armor 7Astrakhan Hat, Carmagnole, Gaia Hat, Maduin Gear
Mystic Armor 8Hypnocrown, Jade Gown, Gold Hairpin, Gaia Gear
Mystic Armor 9Celebrant's Miter, Cleric's Robes
Mystic Armor 10Black Mask, Black Robes
Mystic Armor 11White Mask, White Robes
Mystic Armor 12Golden Skullcap, Glimmering Robes
Mystic Armor 13Circlet, Lordly Robes
Black Magick 1
Magick
Fire, Thunder
Black Magick 2
Magick
Blizzard, Blind
Black Magick 3
Magick
Aqua, Silence
Black Magick 4
Magick
Aero, Sleep
Black Magick 5
Magick
Fira, Poison
Black Magick 6
Magick
Thundara, Blizzara
Black Magick 7
Magick
Bio, Blindga
Black Magick 8
Magick
Aeroga, Silencega
Black Magick 9
Magick
Firaga, Thundaga
Black Magick 10
Magick
Blizzaga, Sleepga
Black Magick 11
Magick
Shock, Toxify
Black Magick 12
Magick
Scourge, Flare
Black Magick 13
Magick
Scathe
Green Magick 1
Magick
Decoy, Oil
Green Magick 2
Magick
Drain, Reverse
Green Magick 3
Magick
Bubble, Syphon
Charge
Technick
Charm
Technick

Nodes (Optional)

Optional nodes unlocked through Espers and Quickenings.

NodeLockedEffect
+70 HP
Augment 30
Quickening
50
+190 HP
Augment 60
Famfrit
100
+230 HP
Augment 70
Famfrit
100
+310 HP
Augment 90
Famfrit
100
+390 HP
Augment 115
Quickening
125
Hand-bombs 2
55
Adrammelech
35
Fumarole, Tumulus
Hand-bombs 3
75
Mateus
30
Caldera, Volcano
Makara
105
Hashmal
50
Makara
Heavy Armor 7
60
Shemhazai
50
Steel Mask, Mirror Mail
Heavy Armor 8
65
Exodus
65
Platinum Helm, Platinum Armor
Heavy Armor 9
70
Zeromus
65
Giant's Helmet, Carabineer Mail
Poach
Technick 30
Zalera
30
Steal
Technick 20
Zalera
30
Telekinesis
Technick 80
Ultima
115

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